William Saito- The Genius Behind I/O

William Saito grew up near Silicon Valley, California. During his childhood, he had a passion for taking apart electronics and decoding software from computer programs.

Back in the day computer programs were less complicated then the written code in today’s computer world. It was due to Wiliam Saito’s experience and fascination with taking things apart, specifically computers and software, that lead him to discovering his passion for writing software.

William Saito would break the copy protection to computer programs enabling him to understand the guts of computer code. It was a language he taught himself so that he could understand the depth written within the code of computers.

Saito’s fascination for computer code lead him finding his company, I/O Software. He was a college student when he founded the company in 1991. In this period of time, software was in its earliest stages of development and was a lot less intricate than today’s computer coding.

In Saito’s earlier years, his parents bought him an IBM computer to help him with his math and science skills. This lead him to a deep fascination with learning the code behind computers as he increased his skills and understaning of the language of computers.

Over several years with learning the computer language, Saito taught himself BASIC which is a language that computers use for their databases. Once he became a junior in high school he was offered a internship a stockbroker company, Merill Lynch. This gave Saito hands on experience on writing mathematical code and processes for computers.

After working for Merill Lynch for a couple of years, he started working out of his dorm room, translating software to Japanese for several Japanese companies.

He graduated from University and decided that to work full-time on developing his projects with I/O. In the early 2000s Saito was approached by Sony who was interested in using I/O to develop a new product. Saito was intrigued by Sony’s interest and wanted to develop fingerprinting technology with I/O. Saito’s interest in fingerprinting technology lead to what we call touchscreens on smartphones today.